![]() Myconid Mutany (Raid) - The vibrating crystalkin will now fight back. Under Siege (Raid) - We no longer refer to it as Under Seige when sending the success message. Pit Fight (Raid) - The Stay Close achievement works now. The Bravery of a Bear: Bearer of Bravery The Strength of a Wolf: Leader of the Pack The Cunning of a Tiger: Cunning Copycat The Champion of Night of Shadows achievement no longer requires the following Quest achievements: The Vintage Toy Ships (Stone Hive) achievement under the Events > Collections category now grants both AA and XP instead of one or the other. It should much more reliably apply only to raid basepop going forward. Changed the way raid Loot Lockouts work. Misgnomer - While on the quest, Captain Nalot in Iceclad and Welno Tanlonikan in Ak'Anon now have a greater threshold for talking to people they may otherwise dislike. Updated NPC resistance checks against elemental weapon damage to apply full damage if the NPC is not immune to the resist type. The Hammer of Magic line of weapon procs can now be focused by the Sympathetic Alleviation Alternate Advancement ability. ![]() Changed the name of Dentrik's Dementia to Drentik's Dementia to match Drentik the Mad in Valdeholm who drops it. Fixed some cases of misspelling of the word 'transvergence' in some item and spell names. Drop rates for Luclinite Laced Nigriventer, Mamba, Gormar, Taipan, and Choresine venoms have been increased in Night of Shadow zones. Evolving Selenelion cloaks have had their luck stat increased. The Mask of Sparks illusion item should now be using the intended Arc Worker appearance. Restless Griffon and Restless Wolf Saddles are now claimable when Shadows of Luclin is active. Ornate Restless Great Axe weapon ornament will now fit into 1-hand and hand-to-hand weapons. ![]() Heritage crates have been altered so that they will not offer items that are not usable on your server at the time of opening. Runnyeye Adventurer's Head teleport item has had its casting requirement of Depths of Darkhollow removed. Downtime is expected to last approximately 6 hours.Ĭheck this out and more in our EQ Calendar (Be sure to set it to your time zone for your times!). All EverQuest Live Servers will be brought offline on Wednesday, Apat 6:00 AM PT* for an update. ![]()
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